Web enabled telecasting, also called WebTelecasting (WebTelecast), Webcasting (Webcast), audio/video streaming, refers to sending either live data feeds or pre-recorded, archived files over the Internet or local networks for immediate playback. These are generally one-way telecasts that originate at the event location  and are delivered as broadcasts to client computers to be watched. Typically the audience computers will use Real Network's RealPlayer™ or Apple's QuickTime™ player to receive the broadcasts telecasted from WebTelecast.com streaming servers.

WebTelecast is able to assist in the production of either live or archived web telecasts involving corporate or special event content. Archived productions are recorded and stored on WebTelecast.com's servers until they are accessed for playback on-demand.

One-way, real-time webtelecasting, with the ability to archive broadcasts for on-demand playback is idea for:

  • Live Corporate Events
  • Live Family Events
  • Demonstration Materials
  • Educational Materials
 

 

 

 

 

Here is a description of the distinction between two similar technologies:

green bullet WebTelecasting -- the audio/video data is compressed to make it smaller, then stored for playback through the Internet upon request. There is some loss of quality during compression and decompression.

green bullet Video Broadcasting -- live, highest quality audio/video well-suited for covering overflow events or speakers at remote sites.

Contact WT to discuss your needs and which solution is right for you.

 

 
 

How does web telecasting work?

1. The content is created. This content can either be a live production or may be pre-recorded content that are archived for on-demand playback. Audio and/or video feeds of the event can be simultaneously recorded.
2. Data is digitized and compressed. The recorded audio and/or video data is processed by special software into the desired format for telcast. The data is also compressed to use less bandwidth, for a higher speed of data transfer across the Internet or other network.
3. Data is stored or immediately broadcast. At this point, the digital content is either stored on WT's servers to be played back at the request of individual users, or it is telecast live as broadcasts, in real-time, over the Internet or other network.
4. Data is transferred through the Internet. Rather than sent as an large media file, the audio and/or video content is streamed in small, manageable packets of information.
5. Audience receives content via player software. At this stage the content is received, typically through a personal computer, and the audio and/or video data is decompressed and played back using software appropriate to the desired format--typically RealPlayer™ or Quicktime™.
 

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Engineer


Contact: VARUDU.com VADHUVU.com

WebTelecasting.com WebTelecast.com